calc audio preview at the source
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@@ -15,13 +15,15 @@ const MILLIS_PER_BAR = 100;
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// Color of histogram bars
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const BAR_COLOR = '#8fbed6';
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// Scaling for visualization bars.
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const BAR_SCALE = 96.0;
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const BAR_SCALE = 64.0;
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// Background color
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const BKG_COLOR = '#eeeeee';
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// Minimum duration of a recording in milliseconds.
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const MIN_DURATION = 200;
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// Maximum duration of a recording in milliseconds (10 min).
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const MAX_DURATION = 600000;
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// Number of bars in preview.
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const VISUALIZATION_BARS = 96;
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export default class AudioRecorder extends React.PureComponent {
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constructor(props) {
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@@ -85,6 +87,8 @@ export default class AudioRecorder extends React.PureComponent {
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this.canvasContext.strokeStyle = BAR_COLOR;
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let prevBarCount = 0;
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let volume = 0.0;
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let countPerBar = 0;
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const drawFrame = () => {
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if (!this.startedOn) {
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return;
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@@ -107,11 +111,14 @@ export default class AudioRecorder extends React.PureComponent {
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// Get current waveform and calculate its amplitude.
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this.analyser.getByteTimeDomainData(pcmData);
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let volume = 0.0;
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let amp = 0.0;
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for (const amplitude of pcmData) {
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volume += (amplitude - 127) ** 2;
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amp += (amplitude - 127) ** 2;
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}
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volume = Math.sqrt(volume/pcmData.length);
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// Sum the amplitude.
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volume += Math.sqrt(amp/pcmData.length);
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countPerBar ++;
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let barCount = (duration / MILLIS_PER_BAR) | 0;
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// Shift of the histogram along x-axis to make scrolling smooth. No need to shift if recording is too short.
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@@ -121,7 +128,9 @@ export default class AudioRecorder extends React.PureComponent {
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if (prevBarCount != barCount) {
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prevBarCount = barCount;
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// Add new amplitude visualization bar.
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this.viewBuffer.push(volume);
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this.viewBuffer.push(volume/countPerBar);
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volume = 0.0;
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countPerBar = 0;
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if (this.viewBuffer.length > viewLength) {
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// Keep at most 'viewLength' amplitude bars.
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this.viewBuffer.shift();
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@@ -135,7 +144,7 @@ export default class AudioRecorder extends React.PureComponent {
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this.canvasContext.beginPath();
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for (let i = 0; i < this.viewBuffer.length; i++) {
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let x = i * (LINE_WIDTH + SPACING) - dx;
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let y = this.viewBuffer[i] / BAR_SCALE * height;
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let y = Math.min(this.viewBuffer[i] / BAR_SCALE, 0.9) * height;
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this.canvasContext.moveTo(x, (height - y) * 0.5);
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this.canvasContext.lineTo(x, height * 0.5 + y * 0.5);
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@@ -198,15 +207,17 @@ export default class AudioRecorder extends React.PureComponent {
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this.audioInput.connect(this.analyser);
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this.mediaRecorder.onstop = _ => {
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const blob = new Blob(this.audioChunks, { 'type' : 'audio/mp3; codecs=mp3' });
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const blob = new Blob(this.audioChunks, {'type' : 'audio/mp3; codecs=mp3'});
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this.audioChunks = [];
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const url = window.URL.createObjectURL(blob);
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this.cleanUp();
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if (this.durationMillis > MIN_DURATION) {
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this.props.onFinished(url, this.durationMillis);
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blob.arrayBuffer().then(ab => this.audioContext.decodeAudioData(ab))
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.then(data => this.createPreview(data))
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.then(preview => this.props.onFinished(url, preview, this.durationMillis));
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} else {
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this.props.onDeleted();
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}
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this.cleanUp();
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}
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this.mediaRecorder.ondataavailable = (e) => {
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@@ -221,6 +232,31 @@ export default class AudioRecorder extends React.PureComponent {
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this.visualize();
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}
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// Preview must be calculated at the source: Chrome does not allow background AudioContext.
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createPreview(audio) {
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const data = audio.getChannelData(0);
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// Number of amplitude bars in preview.
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const viewLength = Math.min(data.length, VISUALIZATION_BARS);
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// The number of samples in each bar. Limit the number of samples to something reasonable, no need to process all.
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const spb = Math.min(100, (data.length / viewLength) | 0);
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let buffer = [];
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let max = -1;
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for (let i = 0; i < viewLength; i++) {
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let amplitude = 0;
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for (let j = 0; j < spb; j++) {
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amplitude += data[spb * i + j] ** 2;
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}
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const val = Math.sqrt(amplitude / spb);
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buffer.push(val);
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max = Math.max(max, val);
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}
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// Normalize amplitude to 0..100.
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if (max > 0) {
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buffer = buffer.map(a => (100 * a / max) | 0);
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}
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return buffer;
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}
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cleanUp() {
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this.audioInput.disconnect();
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this.stream.getTracks().forEach(track => track.stop());
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