sort components into widgets and views

This commit is contained in:
or-else
2018-10-24 18:04:16 +03:00
parent 5367c71784
commit 99dfb0afeb
48 changed files with 454 additions and 453 deletions
+140
View File
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import React from 'react';
import Chip from './chip.jsx';
/* BEGIN ChipInput: group membership widget */
export default class ChipInput extends React.Component {
constructor(props) {
super(props);
this.state = {
placeholder: props.chips ? '' : props.prompt,
sortedChips: ChipInput.sortChips(props.chips, props.required),
chipIndex: ChipInput.indexChips(props.chips),
input: '',
focused: false
};
this.handleTextInput = this.handleTextInput.bind(this);
this.removeChipAt = this.removeChipAt.bind(this);
this.handleChipCancel = this.handleChipCancel.bind(this);
this.handleFocusGained = this.handleFocusGained.bind(this);
this.handleFocusLost = this.handleFocusLost.bind(this);
this.handleKeyDown = this.handleKeyDown.bind(this);
}
UNSAFE_componentWillReceiveProps(nextProps) {
this.setState({
sortedChips: ChipInput.sortChips(nextProps.chips, nextProps.required),
chipIndex: ChipInput.indexChips(nextProps.chips)
});
if (nextProps.chips.length > this.props.chips.length) {
// Chip added: clear input.
this.setState({input: ''});
}
}
// Map chip index to user name
static indexChips(chips) {
var index = {};
var count = 0;
chips.map(function(item) {
index[item.user] = count;
count ++;
});
return index;
}
// Have non-removable chips appear before all other chips.
static sortChips(chips, keep) {
var required = [];
var normal = [];
chips.map(function(item) {
if (item.user === keep) {
required.push(item);
} else {
normal.push(item);
}
});
return required.concat(normal);
}
handleTextInput(e) {
this.setState({input: e.target.value});
if (this.props.filterFunc) {
this.props.filterFunc(e.target.value);
}
}
removeChipAt(idx) {
var removed = this.state.sortedChips[idx];
this.props.onChipRemoved(removed.user, this.state.chipIndex[removed.user]);
}
handleChipCancel(item, idx) {
this.removeChipAt(idx);
}
handleFocusGained() {
this.setState({focused: true});
}
handleFocusLost() {
this.setState({focused: false});
if (this.props.onFocusLost) {
this.props.onFocusLost(this.state.input);
}
}
handleKeyDown(e) {
if (e.key === 'Backspace') {
if (this.state.input.length == 0 && this.state.sortedChips.length > 0) {
var at = this.state.sortedChips.length - 1;
if (this.state.sortedChips[at].user !== this.props.required) {
this.removeChipAt(at);
}
}
} else if (e.key === 'Enter') {
if (this.props.onEnter) {
this.props.onEnter(this.state.input);
}
} else if (e.key === 'Escape') {
if (this.props.onCancel) {
this.props.onCancel();
}
}
}
render() {
var chips = [];
var count = 0;
this.state.sortedChips.map((item) => {
chips.push(
<Chip
onCancel={this.handleChipCancel}
avatar={makeImageUrl(item.public ? item.public.photo : null)}
title={item.public ? item.public.fn : undefined}
noAvatar={this.props.avatarDisabled}
topic={item.user}
required={item.user === this.props.required}
index={count}
key={item.user} />
);
count++;
});
var className = "chip-input" + (this.state.focused ? ' focused' : '');
return (
<div className={className}>
{chips}
<input type="text"
placeholder={this.state.placeholder}
onChange={this.handleTextInput}
onFocus={this.handleFocusGained}
onBlur={this.handleFocusLost}
onKeyDown={this.handleKeyDown}
value={this.state.input}
autoFocus />
</div>
);
}
};