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@@ -3,142 +3,142 @@
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import React from 'react';
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import { secondsToTime } from '../lib/strformat';
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import { base64ToIntArray } from '../lib/blob-helpers';
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// Make canvas bigger than the element size to reduce blurring.
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const CANVAS_UPSCALING = 2.0;
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// Thickness of a visualization bar.
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const LINE_WIDTH = 4;
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const LINE_WIDTH = 3 * CANVAS_UPSCALING;
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// Spacing between two visualization bars.
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const SPACING = 2;
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// Duration represented by one visualization bar.
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const MILLIS_PER_BAR = 100;
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const SPACING = 2 * CANVAS_UPSCALING;
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// Color of histogram bars
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const BAR_COLOR = '#8fbed6';
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// Scaling for visualization bars.
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const BAR_SCALE = 96.0;
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const BAR_COLOR_DARK = '#5f8ea5';
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// Background color
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const BKG_COLOR = '#eeeeee';
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const BKG_COLOR = '#eee';
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// Minimum number of amplitude bars to draw.
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const MIN_PREVIEW_LENGTH = 16;
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export default class AudioPlayer extends React.PureComponent {
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constructor(props) {
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super(props);
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let preview = base64ToIntArray(this.props.preview);
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if (Array.isArray(preview) && preview.length < MIN_PREVIEW_LENGTH) {
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preview = null;
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}
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this.state = {
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canPlay: false,
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playing: false,
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currentTime: '0:00',
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duration: secondsToTime(this.props.duration)
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duration: this.props.duration > 0 ? secondsToTime(this.props.duration / 1000) : '-:--',
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preview: preview
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};
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this.calcPreviewBars = this.calcPreviewBars.bind(this);
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this.visualize = this.visualize.bind(this);
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this.initVisualizer = this.initVisualizer.bind(this);
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this.handlePlay = this.handlePlay.bind(this);
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this.handlePause = this.handlePause.bind(this);
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this.handleSeek = this.handleSeek.bind(this);
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this.handleError = this.handleError.bind(this);
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this.audioPlayer = null;
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this.durationMillis = 0;
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this.startedOn = null;
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this.viewBuffer = [];
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this.canvasRef = React.createRef();
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}
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componentDidMount() {
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this.canvasContext = this.canvasRef.current.getContext('2d');
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this.canvasContext.lineCap = 'round';
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// To reduce line blurring.
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this.canvasContext.translate(0.5, 0.5);
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if (this.props.src) {
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this.audioPlayer = new Audio(this.props.src);
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this.audioPlayer.addEventListener('loadedmetadata', _ => this.setState({duration: secondsToTime(this.audioPlayer.duration)}));
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this.audioPlayer.addEventListener('canplay', _ => this.setState({canPlay: true}));
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this.audioPlayer.addEventListener('timeupdate', _ => console.log(this.audioPlayer.currentTime));
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this.audioPlayer.addEventListener('timeupdate', _ => this.setState({currentTime: secondsToTime(this.audioPlayer.currentTime)}));
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this.audioPlayer.addEventListener('ended', _ => this.setState({playing: false, currentTime: secondsToTime(0)}));
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}
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if (this.props.src) {
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this.initVisualizer();
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if (this.state.preview) {
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// Force canvas aspect ration to match one of the element + upscale canvas to reduce blurring.
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this.canvasRef.current.width = this.canvasRef.current.offsetWidth * CANVAS_UPSCALING;
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this.canvasRef.current.height = this.canvasRef.current.offsetHeight * CANVAS_UPSCALING;
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this.canvasContext = this.canvasRef.current.getContext('2d');
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this.canvasContext.lineCap = 'round';
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this.viewBuffer = this.calcPreviewBars(this.state.preview);
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this.visualize();
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}
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}
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// Draw amplitude of sound.
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visualize() {
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const width = this.canvasRef.current.width;
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const height = this.canvasRef.current.height;
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this.canvasContext.fillStyle = BKG_COLOR;
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this.canvasContext.lineWidth = LINE_WIDTH;
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this.canvasContext.strokeStyle = BAR_COLOR;
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let prevBarCount = 0;
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const drawFrame = () => {
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if (!this.startedOn) {
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return;
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}
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window.requestAnimationFrame(drawFrame);
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const duration = this.durationMillis + (Date.now() - this.startedOn);
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// Update record length timer.
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this.setState({duration: secondsToTime(duration / 1000)});
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// Check if record is too long.
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if (duration > MAX_DURATION) {
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this.mediaRecorder.pause();
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this.durationMillis += Date.now() - this.startedOn;
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this.startedOn = null;
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this.setState({enabled: false, recording: false, duration: secondsToTime(this.durationMillis / 1000)});
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}
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// Draw histogram.
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// Get current waveform and calculate its amplitude.
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this.analyser.getByteTimeDomainData(pcmData);
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let volume = 0.0;
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for (const amplitude of pcmData) {
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volume += (amplitude - 127) ** 2;
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}
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volume = Math.sqrt(volume/pcmData.length);
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let barCount = (duration / MILLIS_PER_BAR) | 0;
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// Shift of the histogram along x-axis to make scrolling smooth. No need to shift if recording is too short.
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const dx = viewDuration > duration ? 0 :
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(duration - MILLIS_PER_BAR * barCount) / MILLIS_PER_BAR * (LINE_WIDTH + SPACING);
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if (prevBarCount != barCount) {
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prevBarCount = barCount;
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// Add new amplitude visualization bar.
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this.viewBuffer.push(volume);
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if (this.viewBuffer.length > viewLength) {
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// Keep at most 'viewLength' amplitude bars.
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this.viewBuffer.shift();
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}
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}
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// Clear canvas.
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this.canvasContext.fillStyle = BKG_COLOR;
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this.canvasContext.strokeStyle = BAR_COLOR;
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this.canvasContext.fillRect(0, 0, width, height);
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// Draw amplitude bars.
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// Start new drawing.
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this.canvasContext.beginPath();
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for (let i = 0; i < this.viewBuffer.length; i++) {
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let x = i * (LINE_WIDTH + SPACING) - dx;
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let y = this.viewBuffer[i] / BAR_SCALE * height;
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this.canvasContext.moveTo(x, (height - y) * 0.5);
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this.canvasContext.lineTo(x, height * 0.5 + y * 0.5);
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if (this.viewBuffer) {
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window.requestAnimationFrame(drawFrame);
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// Draw amplitude bars.
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for (let i = 0; i < this.viewBuffer.length; i++) {
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let x = 1 + i * (LINE_WIDTH + SPACING) + LINE_WIDTH * 0.5;
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let y = this.viewBuffer[i] * height * 0.9;
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this.canvasContext.moveTo(x, (height - y) * 0.5);
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this.canvasContext.lineTo(x, height * 0.5 + y * 0.5);
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}
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}
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// Actually draw the bars on canvas.
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this.canvasContext.stroke();
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if (this.props.duration) {
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this.canvasContext.beginPath();
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const x = Math.max(0, Math.min(this.audioPlayer.currentTime * 1000 / this.props.duration, 1)) * width;
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this.canvasContext.arc(x + LINE_WIDTH * 0.5, height * 0.5, LINE_WIDTH * 2, 0, 2 * Math.PI);
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this.canvasContext.fillStyle = BAR_COLOR_DARK;
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this.canvasContext.fill();
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}
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}
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drawFrame();
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}
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initVisualizer() {
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console.log("Draw amplitude bars");
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}
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calcPreviewBars(original) {
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// Quick and dirty downsampling of the original preview bars into a smaller (or equal) number of bars we can display here.
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const barCount = Math.min(original.length, ((this.canvasRef.current.width - 1) / (LINE_WIDTH + SPACING)) | 0);
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console.log("Bar count:", barCount, this.canvasRef.current.width, LINE_WIDTH + SPACING);
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const factor = original.length / barCount;
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let amps = [];
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let max = -1;
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for (let i=0;i<barCount;i++) {
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let lo = (i * factor) | 0; // low bound;
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let hi = ((i + 1) * factor) | 0; // high bound;
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let amp = 0.0;
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for (let j=lo; j<hi; j++) {
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amp += original[j]
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}
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amps[i] = Math.max(0, amp / (hi - lo));
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max = Math.max(amps[i], max);
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}
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handlePause(e) {
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e.preventDefault();
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this.setState({recording: false, duration: secondsToTime(this.durationMillis / 1000)});
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if (max > 0) {
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return amps.map(a => a / max);
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}
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return null;
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}
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handlePlay(e) {
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@@ -148,8 +148,10 @@ export default class AudioPlayer extends React.PureComponent {
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}
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if (this.state.playing) {
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this.audioPlayer.pause();
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this.startedOn = null;
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} else {
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this.audioPlayer.play();
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this.startedOn = Date.now();
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}
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this.setState({playing: !this.state.playing});
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}
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@@ -158,6 +160,16 @@ export default class AudioPlayer extends React.PureComponent {
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console.log(err);
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}
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handleSeek(e) {
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e.preventDefault();
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if (e.target && this.props.duration) {
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const rect = e.target.getBoundingClientRect();
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const offset = (e.clientX - rect.left) / rect.width;
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this.audioPlayer.currentTime = this.props.duration * offset / 1000;
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this.setState({currentTime: secondsToTime(this.audioPlayer.currentTime)});
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}
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}
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render() {
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const playClass = 'material-icons large' + (this.state.canPlay ? '' : ' disabled');
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return (
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@@ -166,7 +178,10 @@ export default class AudioPlayer extends React.PureComponent {
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<i className={playClass}>{this.state.playing ? 'pause_circle' : 'play_circle'}</i>
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</a>
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<div>
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<canvas className="visualiser" style={{border: '1px solid #666'}} ref={this.canvasRef} />
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{this.state.preview ?
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<canvas className="visualiser" ref={this.canvasRef} onClick={this.handleSeek} /> :
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<div className="visualiser">unavailable</div>
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}
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<div className="timer">{this.state.currentTime}/{this.state.duration}</div>
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</div>
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</div>
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