call in progress animation, crash if button is clicked too soon
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@@ -343,6 +343,7 @@ class CallPanel extends React.PureComponent {
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render() {
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const remoteActive = this.remoteRef.current && this.remoteRef.current.srcObject;
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const disabled = !(this.state.localStream && this.state.localStream.getTracks());
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const audioIcon = this.state.localStream && this.state.localStream.getAudioTracks()[0].enabled ? 'mic' : 'mic_off';
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const videoIcon = this.state.localStream && this.state.localStream.getVideoTracks()[0].enabled ? 'videocam' : 'videocam_off';
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const peerTitle = clipStr(this.props.title, MAX_PEER_TITLE_LENGTH);
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@@ -362,7 +363,7 @@ class CallPanel extends React.PureComponent {
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<video ref={this.remoteRef} autoPlay playsInline></video>
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{remoteActive ?
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<div className="caller-name inactive">{peerTitle}</div> :
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<div className="caller-card">
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<div className="caller-card pulse">
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<div className="avatar-box">
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<LetterTile
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tinode={this.props.tinode}
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@@ -376,9 +377,15 @@ class CallPanel extends React.PureComponent {
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</div>
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</div>
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<div className="controls">
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<button className="danger" onClick={this.handleCloseClick}><i className="material-icons">call_end</i></button>
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<button className="secondary" onClick={this.handleToggleCameraClick}><i className="material-icons">{videoIcon}</i></button>
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<button className="secondary" onClick={this.handleToggleMicClick}><i className="material-icons">{audioIcon}</i></button>
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<button className="danger" onClick={this.handleCloseClick}>
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<i className="material-icons">call_end</i>
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</button>
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<button className="secondary" onClick={this.handleToggleCameraClick} disabled={disabled}>
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<i className="material-icons">{videoIcon}</i>
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</button>
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<button className="secondary" onClick={this.handleToggleMicClick} disabled={disabled}>
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<i className="material-icons">{audioIcon}</i>
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</button>
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</div>
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</div>
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</>
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