fix: keep load test websocket sessions alive

This commit is contained in:
richjohnrambo
2026-09-27 21:41:50 +08:00
parent bde02e8eac
commit ea8732e2b1
7 changed files with 111 additions and 1 deletions
+50
View File
@@ -0,0 +1,50 @@
package main
import (
"net/http"
"net/http/httptest"
"strings"
"testing"
"time"
"github.com/gorilla/websocket"
)
func TestWSClientKeepaliveSendsPing(t *testing.T) {
ping := make(chan struct{}, 1)
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
conn, err := (&websocket.Upgrader{}).Upgrade(w, r, nil)
if err != nil {
return
}
defer conn.Close()
conn.SetPingHandler(func(string) error {
select {
case ping <- struct{}{}:
default:
}
return conn.WriteControl(websocket.PongMessage, nil, time.Now().Add(time.Second))
})
for {
if _, _, err = conn.ReadMessage(); err != nil {
return
}
}
}))
defer server.Close()
conn, _, err := websocket.DefaultDialer.Dial("ws"+strings.TrimPrefix(server.URL, "http"), nil)
if err != nil {
t.Fatal(err)
}
client := &WSClient{conn: conn, waits: make(map[string]chan ctrlPacket), done: make(chan struct{})}
go client.readLoop()
client.startKeepalive(10 * time.Millisecond)
defer client.Close()
select {
case <-ping:
case <-time.After(time.Second):
t.Fatal("websocket keepalive ping was not received")
}
}