chore: sync project files
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@@ -0,0 +1,105 @@
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package types
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import (
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"encoding/base64"
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"encoding/binary"
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"errors"
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sf "github.com/tinode/snowflake"
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"golang.org/x/crypto/xtea"
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)
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// UidGenerator holds snowflake and encryption paramenets.
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// RethinkDB generates UUIDs as primary keys. Using snowflake-generated uint64 instead.
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type UidGenerator struct {
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seq *sf.SnowFlake
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cipher *xtea.Cipher
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}
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var ErrUninitialized = errors.New("uninitialized")
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// Init initialises the Uid generator
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func (ug *UidGenerator) Init(workerID uint, key []byte) error {
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var err error
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if ug.seq == nil {
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ug.seq, err = sf.NewSnowFlake(uint32(workerID))
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}
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if err == nil && ug.cipher == nil {
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ug.cipher, err = xtea.NewCipher(key)
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}
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return err
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}
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// Get generates a unique weakly-encryped random-looking ID.
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// The Uid is a unit64 with the highest bit possibly set which makes it
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// incompatible with go's pre-1.9 sql package.
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func (ug *UidGenerator) Get() Uid {
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buf, err := getIDBuffer(ug)
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if err != nil {
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return ZeroUid
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}
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return Uid(binary.LittleEndian.Uint64(buf))
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}
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// GetStr generates the same unique ID as Get then returns it as
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// base64-encoded string. Slightly more efficient than calling Get()
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// then base64-encoding the result.
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func (ug *UidGenerator) GetStr() string {
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buf, err := getIDBuffer(ug)
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if err != nil {
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return ""
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}
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return base64.URLEncoding.WithPadding(base64.NoPadding).EncodeToString(buf)
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}
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// getIdBuffer returns a byte array holding the Uid bytes
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func getIDBuffer(ug *UidGenerator) ([]byte, error) {
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if ug == nil || ug.seq == nil {
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return nil, ErrUninitialized
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}
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var id uint64
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var err error
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if id, err = ug.seq.Next(); err != nil {
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return nil, err
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}
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src := make([]byte, 8)
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dst := make([]byte, 8)
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binary.LittleEndian.PutUint64(src, id)
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ug.cipher.Encrypt(dst, src)
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return dst, nil
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}
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// DecodeUid takes an encrypted Uid and decrypts it into a non-negative int64.
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// This is needed for go/sql compatibility where uint64 with high bit
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// set is unsupported and possibly for other uses such as MySQL's recommendation
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// for sequential primary keys.
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func (ug *UidGenerator) DecodeUid(uid Uid) int64 {
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if ug == nil || ug.seq == nil {
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return 0
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}
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src := make([]byte, 8)
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dst := make([]byte, 8)
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binary.LittleEndian.PutUint64(src, uint64(uid))
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ug.cipher.Decrypt(dst, src)
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return int64(binary.LittleEndian.Uint64(dst))
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}
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// EncodeInt64 takes a positive int64 and encrypts it into a Uid.
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// This is needed for go/sql compatibility where uint64 with high bit
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// set is unsupported and possibly for other uses such as MySQL's recommendation
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// for sequential primary keys.
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func (ug *UidGenerator) EncodeInt64(val int64) Uid {
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if ug == nil || ug.seq == nil {
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return ZeroUid
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}
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src := make([]byte, 8)
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dst := make([]byte, 8)
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binary.LittleEndian.PutUint64(src, uint64(val))
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ug.cipher.Encrypt(dst, src)
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return Uid(binary.LittleEndian.Uint64(dst))
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}
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